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OFF rogue topic ! :)

 
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Wadd
First Sergeant
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Joined: 05 Oct 2007
Posts: 236

PostPosted: Tue Feb 05, 2008 11:48 am    Post subject: OFF rogue topic ! :) Reply with quote

Hey there, I know, this is NOT a rogue topic, if you don't want it posted here, please, delete it I won,t be offended. Why would I post it here ? simple, I respect a LOT your opinion guys. You are probably the most interesting wow forum and the one that seems to help people more than being a jerk with them !! Smile

Ok, my question is this, in general, what healing class is the most needed, or the most in demand in wow ? is it a Holy Paly ? resto druid ? resto shaman ? holy priest ?

Why do I ask ? cause I want to start an alt just to do something different once in a while but I would like to be able to do a lot of PVE and not having to look for groups and guild everytime I log on.. Smile yes, I wanna be desired !!!! LOL Smile
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Saj
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Joined: 08 Jan 2008
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PostPosted: Tue Feb 05, 2008 12:25 pm    Post subject: Reply with quote

Go holy pally, they dont know how to die.
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Aen
Grunt
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Joined: 05 Feb 2008
Posts: 30
Location: Bronzebeard - EU (Alliance)

PostPosted: Tue Feb 05, 2008 12:45 pm    Post subject: Re: OFF rogue topic ! :) Reply with quote

Wadd wrote:
Ok, my question is this, in general, what healing class is the most needed, or the most in demand in wow ? is it a Holy Paly ? resto druid ? resto shaman ? holy priest ?


I guess that really depends on your realm. Most healers you see on my realm are Holy priest's and Holy paladin's though.

If I would choose I would go for paladin, simple because they are to damn hard to kill. Also the bubble is a nice thing to have (hate it when I fight a paladin and he uses it though).
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Kharma
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Joined: 29 Jan 2008
Posts: 76
Location: Horde - Azjol-Nerub

PostPosted: Tue Feb 05, 2008 1:47 pm    Post subject: Reply with quote

If I were levelling a new alt for healing it would be a Druid (but my main is a Holy Pally). Either are pretty decent to level and have alot of utility at end game.

For the pally I would go retribution until lvl 35 ish then go full protection with a really fast 1h wep (must be under 2.0 spd) and a shield with the best shield spike you can find on it. Just pick up as many healing gear quest rewards as you can once you get to outlands and you can switch over at 70.

I assume Feral for the Druid... but mine only got to 23 before the Rogue took over in fun. I'll level him sometime.. but the Rogue is just too darn fun right now.
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lorazepam
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Joined: 22 Jun 2006
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Location: Durotan (Horde)

PostPosted: Tue Feb 05, 2008 1:54 pm    Post subject: Reply with quote

I have a 70 priest with pretty decent gear and it's a fun class, way more involved than a pally in regards to healing. You also have the option of going shadow for serious DPS and utility.

If I were to roll a new healer, I would likely go with Druid or Pally though. Pallys stack to 4 in 25 man raids, priests maybe 2. There is not much reason to bring more than 2 resto druids.


Priest - fast leveling as shadow, most versatile healer class (HOTs, Direct and AOE heals)
Pally - slow to level, best single target healer, most mana efficient, most desirable in raids
Druid - fast leveling as feral, best HOTs, not the best direct heals
Shaman - best AoE heals in the game. lots of utility, no HOTs
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Wadd
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Joined: 05 Oct 2007
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PostPosted: Tue Feb 05, 2008 2:06 pm    Post subject: Reply with quote

WoW... I knew people here where great.. but I didnt expect so nice answer.. thx guys...

and my rogue is for DPS and PVP.. I want my healer to be almost exclusivly for PVE and healing.. I wanna see endgame .. I wanna see BT !!!! Smile

so, from what I read so far, Paly will be the way to go I think
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Kaveli
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Joined: 12 May 2006
Posts: 645
Location: Area 52 (Horde)

PostPosted: Tue Feb 05, 2008 3:22 pm    Post subject: Reply with quote

Server wise at least on Area 52 Shaman healers are 10x more in demand then paladins. Shamans as a class in whole become extremely useful as the further you go the more dps your groups are required to have and shamans are amazing party buffers. Edit( I'm bias to the windfury being a rogue, it really matters what your guild has)

Any the healing classes are always in demand given that you are a GOOD Healer. If you're good at what you do you'll notice your class becomes less and less relevant seeing as all healing classes have their strength and weakness.

Here is a rough job description of each healer. (this is not the end all be all)

Druid- Raid healers/ secondary main tank healers
Shaman- Raid healers / secondary Main tank healers
Priest-Primary Main tank healers / Secondary Raid Healers
Paladins- Main Tank healers / rarely raid healers

These positions all are encounter dependent, group make up and spec. When Main tank healing you typically put 2-3 healers of different classes on the tank so their heals are landing at different times, making the heals more smooth and evenly distributed then clumped at the same time.

This is my most basic assessment of healing from 2 years of raiding as a rogue and just listening to the healing assignments going out. Good chances are some of those thing are wrong but in general those are the rules of the thumb we at least use.

Good luck with your class pickage.
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http://www.wowarmory.com/character-sheet.xml?r=Area+52&n=Kaveli

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Kharma
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Joined: 29 Jan 2008
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Location: Horde - Azjol-Nerub

PostPosted: Thu Feb 07, 2008 10:03 am    Post subject: Reply with quote

Wadd,

Paladins are great healers for pve and for pvp. The good thing is that it's pretty easy to put together a spec that is good for both and just have two different healing sets and a program like outfitter to change them out at a moments notice.

Paladins aren't really that slow to level either. Like I said above. Go protection at lvl 32 to lvl 35. The key to this spec is the reflective damage talents, a shield with a spike (more reflective damage), and a fast 1h wep to heal you as you fight. you get seal of light around lvl 32. This talent has a chance to heal you every time you swing. If you judge it on one of the mobs, then use it on yourself you have two chances to heal yourself with each swing. When reckoning procs you swing twice for each swing for 8 seconds (this is why you need a wep with spd less than 2.0 so that you get all four double swings). Your weapon is really there just to keep you alive while the mobs kill themselves hitting you Cool.

Once you go protection you should NEVER be fighting less than 2 melee mobs. Casters and ranged can pose a problem. As long as it is just one caster surrounded by melees then you are fine. You can focus on the caster and let the melees hit you. Two casters though should be avoided (but can be handled with a stun and use of your aoe silence). For ranged... just move the pile to the ranged and make them melee.

I could easily handle 7 melee mobs at Tanaris Docks, 8 melee mobs at the 2nd field at WPL, and in Hellfire I could take then entire ridge of melee beside spinebreaker post once I was one level above them. I think my record was 11 with runners grabbing a couple of extras during the fight. Runners are no problem as long as they aren't bringing in casters.

On these big fights you should have used the V key to bring up the health bars above the mobs head. Judge seal of light on one mob and then use it on yourself. When your seal of light is about to expire (25 sec timer I believe) then judge it on the target with the next highest health. You don't really have to burn mobs down one at a time. Your goal is to pretty much have them all die at your feet within a couple seconds of each other. You will use alot of mana so plenty of drinks and mana efficiency are the key. Holy shield and Blessing of Sanctuary will do most of your damage. Consecrate does alot but also uses alot of mana... so you have to get a feel for when to use it and when not too. The Sporegar rep shield is Godlike for AOE tanking. It has a poison proc on top of the shield spike damage.... At lvl 70 I still have it in the bank for grinding in case I ever go back to protection. Start at 2 or 3 mobs and work your way up fromm there and you will be amazed by what you can do. I got invited to my current guild when a RET Pally saw me grinding mobs in the field in WPL. She just stopped and watched in amazement at how many mobs I was fighting... and then finishing the fight with over 1/2 health.

As you can see.... levelling a Pally has its strengths and weaknesses. Some quests have alot of casters and you have to kill one mob then drink etc. Others... like "Kill 10 Tigers" are only determined by how many you can fight at the same time. As an AOE pally your biggest gripe will be when you grab an "easy" 5 pull and some kind but unsuspecting stranger comes to help you and costs you half of the xp for the pull.
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Syreena
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Joined: 23 Oct 2006
Posts: 787
Location: Twisting Nether (Horde)

PostPosted: Thu Feb 07, 2008 12:28 pm    Post subject: Reply with quote

Kaveli wrote:

Druid- Raid healers/ secondary main tank healers
Shaman- Raid healers / secondary Main tank healers
Priest-Primary Main tank healers / Secondary Raid Healers
Paladins- Main Tank healers / rarely raid healers


This is usually what we do too, depending on which healers are available. I have a resto druid I raid with when we're short healers. My job is usually raid healing. On fights with silences, my job is to keep HoT's stacked on the tanks.

If you go with a druid, leveling up, you should never have much trouble finding a group. Level up feral, and keep a healing set of gear as well. With decent healing gear, and a group that knows their roles, I had no trouble healing any five-man instance (non-heroic), even when I was feral. Healing consumables help a lot too. As feral with a healing set, you can tank or heal or DPS.

Some of the most fun Karazhan runs I had was when I was on my druid. I had a weird feral/resto hybrid spec for a while. Off tank this fight, kitty DPS for this fight, heal on this fight. Very Happy
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Mental_Knife
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Joined: 21 Jun 2007
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PostPosted: Thu Feb 07, 2008 1:14 pm    Post subject: usefulness Reply with quote

IMO if you want to be most useful in raids, go druid. You can DPS as cat, tank as bear, heal as tree, or umm.. do moonkin stuff (what DO they do anyway? melee casters? shrug).

Being flexible will get you in more raids and make you more valuable as long as you know how to play each spec to it's fullest and have the gear to back it up.

In any form you can give gift of the wild buff, as cat or bear you can give all the melee's a +5% crit buff, as moonkin you can buff the casters with +5% crit. You can also put thorns on tanks, battle rez, and some other stuff I can't think of.
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Wadd
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PostPosted: Thu Feb 07, 2008 2:16 pm    Post subject: Reply with quote

ok.. WOW.. all this coming from a rogue forum... roguespot really is a freaking great forum with great guys (I know I repeat myself but I just can't believe it !! Smile hehe)

For the druid think, I had one once (about 2 years ago) and I dont want to start one again.. just want to see the end game.. and if Paly are one class that are constantly invite, then.. that's what I want !
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Sithius
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Joined: 09 Jul 2006
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Location: Genova - Ravencrest (Alliance)

PostPosted: Thu Feb 07, 2008 3:21 pm    Post subject: Reply with quote

I think a shaman will be most preferred. Maybe it's my realm and faction (since I'm ally) but shamans bring some awesome group buffs and imba chain heal makes it a bit more challenging imo. Check what is needed most on your server, but I think you should go either shammy or pala.
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Thane



Joined: 09 Oct 2007
Posts: 1
Location: Echo Isles (Alliance)

PostPosted: Fri Feb 08, 2008 9:36 am    Post subject: Re: usefulness Reply with quote

Mental_Knife wrote:
do moonkin stuff (what DO they do anyway? melee casters? shrug).


They cast a spell called "Wipe Party: Must be cast on the Main Tank's target one second after the pull." Smile
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