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Khormid
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PostPosted: Fri Sep 07, 2007 10:54 am    Post subject: Main Page of Roguespot.com Discussion Reply with quote

So as I posted on the main site of roguespot; what strats do you use to take down a warrior in a 1v1 fight? Any great fights you remember from the past?
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lorazepam
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PostPosted: Fri Sep 07, 2007 11:10 am    Post subject: Reply with quote

I like to pray.

Seriously, Warriors are designed to beat rogues. They are our anti-class. An equally geared/skilled warrior will beat you one-on-one 9/10 times.

All of the memorable fights where I have beat a warrior involved a great gear difference.

There are a lot of threads where this is discussed in length already, specifically one on fighting MS warrior as Combat/Mutilate a week ago or so.

Without rehashing the discussion, it will come down to relying on front-loading as much bleed/poison dot damage as possible, vanishing/getting away and doing it again. Good luck if you have a bleed on you, and you will.
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Mental_Knife
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PostPosted: Fri Sep 07, 2007 11:30 am    Post subject: Reply with quote

I don't take them down often, especially 1v1. I assume we're referring to fury/arms warriors, since prots are easy (just look for the shield).

I have a particularly funny story about a series of duels that probably won't help anyone. A young kid in my guild wanted to duel me. He invited me to his group and I went to where he was outside of Stormwind gate.

Being a nubcake, I didn't know that he could see me in stealth during a duel when I was in his group so I got pwned two or three times because he opened with a charge/stun each time while I was left scratching my head as to how he could see me. After a couple of those l I still didn't have a clue, but I hit vanish (why? shrug) at the start of the duel instead of stealthing. Apparently that works around the stealth/group bug during a duel and he got scared! He started acting irrationally, mounted up, and began running a big wide circle around the duel flag over and over. This went on for several minutes until I finally positioned myself for an intercept. I cheap shotted him while he was mounted, crit mutilated, kidney shot, cold blood, mutilate, then eviscerated. He died right then on his mount, it was beautiful. We went again, and again I vanished at the start, he panicked, mounted up and rode in a wide circle once or twice again. Then he just ran away, causing a forfeit.

But seriously, we all know as rogues that avoiding 1v1 warrior fights is the key to survival. We're best left, on battlegrounds or arena, to assisting someone else who is getting pummeled by him. Maybe we just don't know enough about them, I can't imagine Blizz would create such an imbalanced matchup for PvP like this (heh). Actually they are our anti-class as someone said. In fact I bet on magespot.com, warlockspot.com, and priestspot.com (hunterspot, shamanspot... druidspot? heh) they are all bitching about how to kill a rogue as we speak.

As someone smart or famous or something once said 'know thine enemy'. Since warriors are especially difficult for us, it's important we know exactly what they can do, and what they are doing to us at any given moment in order to counter or avoid it.

I for one am guilty of not knowing all their capabilities in detail. All I know is I can engage, get them to about 3/4 health, and suddenly they are running circles around me while I'm stunned. Blood is splattering everywhere, his crits are flying, all my attacks or stuns are being resisted, dodged and parried, I'm walking and attacking real slow, I'm bleeding profusely, the ground is shaking, and I'm dead shortly thereafter.

I do know they have several cooldown buffs they can pop, where our best move is to vanish or kite and wait them out. Hopefully in this thread we can gather some intel here about what they are doing to us, and come up with some solid countermeasures.

If that doesn't happen perhaps we can discuss the best ways to escape from them and live. Laughing
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Isao
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PostPosted: Fri Sep 07, 2007 11:39 am    Post subject: Reply with quote

not that i'm very good at it yet, but i tend to hope i get a warrior in a battleground or arena. 9 times out of 10, i'll lose, but every time i learn something more about what i should have done.

garrote and rupture are my friends. if i can drop a vanish, prep, thistle tea and do it all again once the dots have worn off, that puts me in a decent position to at least play him respectably.

i need to fine tune a methodology - at this point i can bring them down to about 45-50% health before i've blown my cooldowns and have to pray that i can survive long enough to get a gouge off and bandage...

i read 4eak's pvp guide and am modeling my strategy after those recommendations.
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lorazepam
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PostPosted: Fri Sep 07, 2007 11:54 am    Post subject: Reply with quote

Have you ever fought a prot warrior with 16K unbuffed health and 18K armor? Its pretty nasty too. Yeah, they are only criting you for 700, but all you see is dodge/block/parry with the occasional SS crit for 400. Don't forget that shield slam can crit for 2000+ and its near impossible to put a dent in their health before they whittle you down to nothing.
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Slowmo
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PostPosted: Fri Sep 07, 2007 12:08 pm    Post subject: Reply with quote

every time I've beaten an arms/fury warrior I've treated it kind of differently than everything says I should. I get the CS off and get 5cp as fast as I can, then I EA him, pop evasion, BF and AR and make it a race. I seem to be about 65-70% that way. If my cooldowns aren't up I'm toast.

Prot warriors are a whole different ball game. I have to prepare correctly for a prot warrior, meaning I want dual deadly poisons on. Fighting a prot warrior I open with garotte, and (I know i"m about to get flamed for saying this one) I try to use 5cp 5dp envenoms on them. I've really yet to find anything that works all that well and so far this has done as well as anything. I have more trouble with prot warriors than I do with arms/fury guys.
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Bendyr
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PostPosted: Fri Sep 07, 2007 12:14 pm    Post subject: Reply with quote

As everyone has said, dots are your friend. In addition, in PVP, I feel that a lot of warriors tend to stack Parry/Dodge/Block, all of which are negated by attacking from behind, so Mace Spec and other stuns are definitely your friend in these fights.
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Lefric
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PostPosted: Fri Sep 07, 2007 12:32 pm    Post subject: Reply with quote

Depends on the specc I was playing with, and as my two-longest term have been combat swords and Prep Daggers I'll comment only on those two.

Prep Daggers. Premed into a Garrotte, shiv, rupture and vanish. Leave him to bleed for a bit because I hate to see heals coming in from Second Wind if I stun him too much. After that point I'll go for a normal stunlock (Wait for bleeds to finish) and hopefully down him with a CB Evis at the end. If not, I am happy to pop evasion and take an overpower while I remove the last of his heatlh...... I do take ghostly strike in any sub build simply because I also employ a weapon swap macro and without normalisation when I swtich to swords for that last few % of health I don't have to worry about positioning too much (yeah, I'm lazy) and it can hit fairly hard.

If I really, really want to kill him and am prepared to blow every cooldown it becomes retardedly easy as the bleed is followed by a vanish as above, then Load up a 5 Point EA, prep, vanish, premed extended stunlock and general pain infliction. Doesn't taje any skill with that amount of cooldowns but you know he's going down at the end.

Combat was more interesting as the CP generation sucks balls and he hits a lot harder than I do on average...so after CS I gouge and while its ticking down hit AR/BF/Evasion so that when the gogue finishes I just WTFnuke him down. Works most of the time unless the gear is far better than mine (which isn't hard, to be fair) but again, its very reliant on CD's.

Mutilate would be a more interesting spec to try versus a warrior but as I'm on hiatus atm I can only theorise as to how I'd play it.
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Ronyn



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PostPosted: Fri Sep 07, 2007 12:35 pm    Post subject: Reply with quote

Just had an epic battle with a War in a arena. My team mate (BM Hunter) had just been taken down, I had taken out their lock. Before my mate passed, he had thrown down an ice trap. The war charged at me right into the trap, so I had time to settle myself.

I've changed my build since, but at the time I had 5 points in Camo. So, I would CS, shiv, rupture...wait to get out of combat, stealth. Wait for rupture to wear off, then Sap...CS, Shiv, Rupture...

The key to this battle was that I could break line of site with the war. If I hadn't been able to do that I wouldn't be able to get back into stealth. Forget which map it was, but I was able to kite the war around the pillars until I was out of combat. In the course of the battle I did have to use Evasion and Sprint. I believe I was 23/0/38 so I was able to prep and vanish if I needed, and I think I did.

Was pretty cool as a bunch of people at work where telling me I was about to get smoked. In this case, it was all about using the map to my advantage.

Cheers,
Ronyn
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Skahr
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PostPosted: Fri Sep 07, 2007 1:15 pm    Post subject: Reply with quote

As a few have previously posted, starting off with bleeds is your only option. I use a 21/0/40 Hemo spec.

Sprint, Premed, Garrote, Shiv, Rupture, Vanish. Make sure you vanish somewhat close as you sprint out, or a good warrior will intercept you and make your vanish "Work as intended" Twisted Evil

Normally the warriors will waste what little rage they have on trying to shout you out. Once the shouts are done, and the dots have about 3-4 secs left, move in for the kill.

CS, Ghostly Strike, Evasion, Activate trinket, CB-Evis. At this point, I spam hemo to 3 pts and KS, They will trinket, but should be almost dead. If they are not almost dead and you want to play it safe, throw a blind, restealth and seal the deal.

I like to use Instant Poison on MH and always use cripple on OH. Depending on if you think you will NEED to blind, you can use Deadly on MH.
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4eak
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PostPosted: Fri Sep 07, 2007 7:34 pm    Post subject: Reply with quote

I still defeat full Merciless warriors with the same tactic as I did 5 months ago. Full CD, this is a match the rogue should be winning.

1.) Precombat points if possible
2.) Garrote-Rupture-(yellow if you dare)-Vanish kite
3.) CS-UNLOAD (AR, CB, whatever)
4.) Evasion tank (keep your face to them) or 5-8

Unless you eat 4 MSes through evasion, even full Merciless will die to you at this point. Most of the time, full CD (as long as your spec matches your gear), you should be winning. If you aren't, then:

5.) KS at end of Evasion (they trinket here generally)
6.) Blind if you must
7.) Win?

I'm not saying that a rogue wins 100% of the time, but I think you should be winning the majority of these fights at equal gear. Even in half blues/epics a rogue can defeat most warriors in full epics...it is a matter of skill.

Crippling only, both hands.

Additionally, don't skimp on the survivability. If you want to PvP, then push your HP through the roof. It is extremely easy to break 10k hp. As rogues are forced into soft-locks, our stamina remains the sole bridge to fill the gaps between our hard-control components. The warrior match, like other class matches, benefits greatly from HP.

In my experience, this is one of the few matches that you don't need to match your opponent's gear to win, but raising your HP (and to some extent resil, of course), is an easy way to overcome damage-based gear inequalities.

peace,
4eak
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Giddan
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PostPosted: Sat Sep 08, 2007 12:26 am    Post subject: to beat a warrior Reply with quote

in my experiance, the best way to beat a warrior is to bleed/poision them...have deadly in MH and crip. in OH, keep crip on him at all times so you can kite/ get a restealth (when his bleeds wear off.) let your garrot, rup. and deadly do most of the work for you..by staying in the dead zone you can restealth a few times and reapply garrot. well that's how i do it anyways.

ps..
don't ever use evis. use envemon on warriors
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Giddan
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PostPosted: Sat Sep 08, 2007 12:26 am    Post subject: to beat a warrior Reply with quote

in my experiance, the best way to beat a warrior is to bleed/poision them...have deadly in MH and crip. in OH, keep crip on him at all times so you can kite/ get a restealth (when his bleeds wear off.) let your garrot, rup. and deadly do most of the work for you..by staying in the dead zone you can restealth a few times and reapply garrot. well that's how i do it anyways.

ps..
don't ever use evis. use envemon on warriors
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Xiphus
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PostPosted: Sat Sep 08, 2007 12:38 am    Post subject: Re: to beat a warrior Reply with quote

Giddan wrote:
in my experiance, the best way to beat a warrior is to bleed/poision them...have deadly in MH and crip. in OH, keep crip on him at all times so you can kite/ get a restealth (when his bleeds wear off.) let your garrot, rup. and deadly do most of the work for you..by staying in the dead zone you can restealth a few times and reapply garrot. well that's how i do it anyways.

ps..
don't ever use evis. use envemon on warriors


Just make sure that your deadly poison has finally withered his health to like 5% left before you even dare think of envenoming. Else, it will be a waste of good DoT kite damage.
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weba



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PostPosted: Sat Sep 08, 2007 2:13 am    Post subject: Reply with quote

dodge is realy nice when fighting vs warriors and ghostlystrike they dont allmoust never use overpower when you use ghostly they only use that dodge killer when you use evasion :/
got now 33% unbuffed dodge + 15% from ghostly ^^
and lots of dmg poisons for those
so they can hit hit hit but nothing happens Smile

build now 0/21/40 with maces max ap 0 crit ^^
lots of dodges lots of combopoints there
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Xiphus
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PostPosted: Sat Sep 08, 2007 6:35 am    Post subject: Reply with quote

weba wrote:
dodge is realy nice when fighting vs warriors and ghostlystrike they dont allmoust never use overpower when you use ghostly they only use that dodge killer when you use evasion :/
got now 33% unbuffed dodge + 15% from ghostly ^^
and lots of dmg poisons for those
so they can hit hit hit but nothing happens Smile

build now 0/21/40 with maces max ap 0 crit ^^
lots of dodges lots of combopoints there


Here's the deal, you can't spam ghostly strike and the duration isn't really awesome. Not to mention that the dodge bonus isn't really dramatic.

Overpowered can not be spammed, so when you evasion, yes, you WILL eat the overpower, but you will not eat it from the beginning to the end. Use evasion, eat one or two overpowers but dodged everything else. If you die from just that two overpower, you have to do something about the gear because it will mean that either your resilience and/or your stamina is horrid.
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Always come ready with an escape plan.
Strike not to hurt, strike to kill.
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Rudolito
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PostPosted: Sat Sep 08, 2007 3:56 pm    Post subject: Reply with quote

These tactics with vannish in them is to be frank imo bogus. Well geared warriors always have a dot on you, and the dont have to do anything but just rely on deep wound.

Fighting warriors is so fecking luckbased as it is now it feels like skill is taken out of the equation. Warrior crit 3 times in a row: ggthxbai! and somettimes (tho not often) they almost dont crit at all and you have a good chance of winning.
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Skahr
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PostPosted: Sat Sep 08, 2007 5:50 pm    Post subject: Reply with quote

Quote:


Here's the deal, you can't spam ghostly strike and the duration isn't really awesome. Not to mention that the dodge bonus isn't really dramatic.



Which is why you should use Ghostly strike WITH evasion. Assuming you got the garrote, shiv, rupture, vanish opener off clean as a whistle, when you come back to CS they should be at around 65% HP. CS, Shiv, GS, Evasion...go to town.
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Lefric
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PostPosted: Sat Sep 08, 2007 6:32 pm    Post subject: Reply with quote

Rudolito wrote:
These tactics with vannish in them is to be frank imo bogus. Well geared warriors always have a dot on you, and the dont have to do anything but just rely on deep wound.

Fighting warriors is so fecking luckbased as it is now it feels like skill is taken out of the equation. Warrior crit 3 times in a row: ggthxbai! and somettimes (tho not often) they almost dont crit at all and you have a good chance of winning.


Bogus?

Yeah, that could be why so many rogues use them....they don't work...

The Bleed from Deep Wound sucks, but its not something restricted to "Well Geared" Warriors.....its any warrior with that talent so in order to avoid it, get out of there quick and make sure you have resilience gear on to minimise the chance of it happening.

No-one claimed it was a pefect tactic, but it IS viable one on one.

If you get a deep wound then frankly pop evasion with ghostly strike right there and hope you get a chance to blind/vanish before the predictable mace stun occours or you get lolcuted....I will agree its a hard fight.
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Xiphus
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PostPosted: Sat Sep 08, 2007 11:21 pm    Post subject: Reply with quote

Skahr wrote:
Quote:


Here's the deal, you can't spam ghostly strike and the duration isn't really awesome. Not to mention that the dodge bonus isn't really dramatic.



Which is why you should use Ghostly strike WITH evasion. Assuming you got the garrote, shiv, rupture, vanish opener off clean as a whistle, when you come back to CS they should be at around 65% HP. CS, Shiv, GS, Evasion...go to town.


That, my friend, is the best damn suggestion ever offered to surviving the monster that is a warrior. Whoever that takes Ghostly Strike as one of their talents better take note of this.
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